Quick Primitives


Quick 
Primitives is a collection of basic geometric shapes that give more flexibility than the default shapes available in Unity. The shapes are generated procedurally by codes; no fixed models are used. The shapes can be procedurally changed by setting their parameter values in the inspector interactively.

FEATURES

• UV mapping
• Normal generation
• Collider generation
• Offset position (pivot)
• Hollowed box and cylinder
• Beveled box edges
• Slice in sphere, cylinder, and torus
• Full source code in c#

SHAPES

• Box
• Cylinder
• Sphere including hemisphere and icosphere
• Cone (through cylinder)
• Torus
• Pyramid
• Column
• Plane
• Circle
• Section or beam
• Stair
• Grid





Projects

Vitual Studio Controller for Election Broadcast



Augmented Reality for Baseball Broadcast



Products

Collection of basic geometric shapes for Unity

Photoful!
Photo layout software for Windows

Quick Pie Chart
Unity script to add pie charts and anmation

Wonderful Flashlight
Simple flashlight app for mobile devices

Services

Real-time Graphics Software Development

Virtual Studio Controller

App Development for Unity, Kinect, and Wearables